Guilty Gear Strive: EVO 2021 Online EU (Top 8) Leffen, Uriel_Legion, Alioune, Kurokich
[vc_row][vc_column][vc_video link="https://www.youtube.com/watch?v=PZ6VbZTtdrQ"][/vc_column][/vc_row][vc_row][vc_column][vc_column_text][/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]going straight into our very first match we got ken deep going up against tsm laffin yeah these two are definitely no stranger to each other whether it be tourman's or casuals they've played a lot uh ken obviously a scholar will learn match-ups as best he can he'll grind matches with the plays that are strongest with the character and same for leffen as well as doing you know tournaments himself moving to the chip abandoned the may familiar ship sorry and we can see why look he can go to town the chip pressure yeah all the gold bursts the game may be different but chip still definitely continues the same pretty much what you're going to be seeing here most from uh leffen and playing chip most time in neutral with the amount of variety of movement options that chip has available to you're just going to see him run around and dance all around in neutral good back dash to avoid the overhead yeah so jump in now all drilled man this is a nightmare to deal with especially when your character hasn't got a a meatless reversal right yeah it's pure pain pure pain we saw can be trying to use a fd so he's bad in tension and the pressure just doesn't let off early on back dash and yeah it just gets cool by the uh hidden leaf village but here's his opportunity now and there you go a dp straight away not by any means the strongest dp but having a dp is still better than not having one or all so rc continue extending pressure here manages to clip them out oh and that's going to be a very quick game going in here for eleven taking it a quick one zero so yeah really struggling to sort of build up that meter like you said having to spend it on fd which means no 50 meter option to try and push them off possibly with like a yrc or anything like that or just really having to hold it for longer than what they would like to really yeah you've got to be fairly stingy with mia when you come when it comes to you know right you you utilize her supers so much in the matchups right they can definitely tilt things in your favor or you could whip them and have the prc to make yourself safe and back into the corner it's been a smothering here left finish is putting on an absolute clinical demonstration of like [ __ ] pressure what do you do 5k hits drills i'm not you know player so i don't know what ken is meant to do here it's very hard for eno because of her mobility to maintain space right she either has to go in or wait for you to approach but there's no weight with chip chip and also the big thing to note as well is that chip is one of the few characters that does have a three frame normal as well so eno is a character that's having to rely on gaps in order to establish her mix-up and pressure and when you have faster normals and also have a dp you're allowed to put the fear of you know those faster normals and the dp sort of plaguing them trying to get them to hesitate but ken deep now with an opportunity gets a chase down dropped going back into neutral manages to avoid the cross up one last mix for game gets a super right this is now a good opportunity for ken to chip him out gets a sweep sets a note on top gets the low first out from laughing yeah just whips on the dive yeah it's very hard like to be fair like enos a very committal character so even if that connected and left and blocked it you're basically putting yourself in it it becomes our mix up we will let him go for a dp will he go for a free frame jab like you said he's got that option uh one of the few characters that does eno's got to be very careful after everything she does uh it's hard man it's hard like no matter the difference with the the player skill if you take that out of the of the picture the match up is just rough like i said not having a meatless reversal chip chip is just let's do this like how do you threaten chip other than the reversals that we saw here and like you said it's it's time for basically ken to play the game now he's got some momentum but left and perfectly timed his burst got you know released some under pressure and that's all he needed yeah like of course everyone makes the joke you know chip has next to no health in the game and that's very important for the matchup as well like one of the greatest strengths that's been given to you know in this game is that she has a new super which is a command grab which also has the opportunity to wall break you see that on a character like chip chip's gone he's he's gone yeah but you have to put you have to be able to open up the character in that situation to begin with and laughing being as good as on defense as he's shown so far isn't going to give ken such an easy opportunity now with respect to ken of course he definitely doesn't he definitely as you mentioned before definitely grinds out matchups definitely knows a thing or two about holding options he preserves a lot of options and doesn't show his hands straight off the bat and one of the things that we've noted before when we commentated with ken is that with that super command grab reversal as well it's always when you think of it the least that you always tends to crop up so i wouldn't count him out yet and then we'll see where he starts layering in that command grab super and just watch chip just explode because i'm hoping we do get to see it because it is absolutely i say it's ridiculous but with the way that pressure is structured in this game it's understandable how eno needs such a high bursting damaging option with something like that as well so yeah oh for sure right when you compare like damage output between other characters when you get hit by it you're like man eno doesn't need that but then if you look at her matches a lot of it is like you know death by a thousand cuts most of the time right and she's always kind of been like that it's like one or two hits into knockdown into no or one or two hits into high low but it's it's a very light slo it's painful it's a slow and painful death but it's not explosive and there's a lot of explosive characters in this game chip also doesn't do tons of damage without you know getting a very strong like counter here or an air to air so they're both kind of in the same spot it's just that chip is the neutral he is the neutral you have to work around chip and when you don't have a run uh and you've got not traditional like movement options which you know is right she's a very untraditional sort of character when it comes to neutral it's very hard to navigate around that and the the speed of chip must be like terrifying because you can never gain space like you can never think about putting a note out with enough it doesn't matter how much space you've got between you and the chip doing no is always a threat same with like chemical stroke the big tree you can try and go for every now and again but how often is chip on the ground come on like that's i was thinking about when you said with a grab how do you pin chip down how do you do it well that's hopefully something that ken deep does have in his pocket to try and be able to demonstrate and even then when he he can do his dp in the air as well don't forget it is an aerial special they can do as well so he can let that rip from time to time but you were mentioning about how eno has non-traditional movement chips great in the fact that he has access to both traditional and i'd say non-traditional movement like he can move in ways which is unpredictable with his trip with his triple jump right so even when you're in that neutral situation it isn't a case of like either i'm moving straight towards you or jumping towards you it's like as you see here triple jump into 2k he has a lot of untraditional sort of aspects to his movement as well which makes it very tricky like you said to pin him down but a very quick adjustment here from kendeep managing to get that first round next and it was almost a perfect so very strong start that's the coyote who stroked the big tree gonna throw the note out yeah i don't know what ken did between rounds but you know what keep doing it whatever you did keep doing it because this is a definitely a different game to the last one and oh my gosh that confirm was nearly gnarly the gold versus whiffs but the throw hold the chords here we go playing the tune left and doesn't want to hear it bursts immediately but this is what we do with either we keep the corner 11 that's the overhead knocking towards the corner wall grab cross up again go back into the corner overhead wall breaks gonna pretty quickly come a factor nope six p's out back that should have stroked the big tree oh what a good throw that was cut hen deep controlling the elusive movement from chip playing the team for the president he loves it here we go 2-1 definitely mixing up uh i'm seeing a lot more mix-up between uh the two versions of stroke the big tree so of course he's trying to call leffen out on a back dash to try and stop the s version of stroke the big tree right because the s version is just a little bit shorter and every now and again he does go for that slower which can be interrupted but he's calling out on that back dash and he's getting those knockdown situations from it able to set up able to keep him locked down a lot more yeah and we saw that 2d right that was a call out on stroke trees like i don't care which one you do you're getting counted here don't keep doing that neutral but like you said before eno's choices when it comes to neutral are limited and she has to normally go for something offensive uh but when you're going against mr zanus like offense is pretty much the name of the game all the time for him first off the table whips the super gets account hit follow-up as well yeah can definitely better and it's a fair bit to go for right because even on block that super you know gives you momentum it gives you some something to work with it's not necessarily needing to hit all good bait this could be big tank gets the six h goes in towards the corner it's gonna be oh does it go for a sweep after the 2k i think ken wanted to keep the corner and i kind of agree with that you don't want to give chip space but you also don't want to whip supers but it's all good left and not ready to punish to oh he tried to air throw it he's trying to do the air from the j2k gets an rc cross up first for both players here now slight throw with by kenny blocks overhead though in the punish left and said no no i'm not taking damage from that cycle crush against six people come and grab this is how it all starts 50 meter on the table goes cross up jump d strokes the tree has been stroked ken the clutch in the first bit of that last round he got 2d out he's throwing the big tree but you can't deter yourself from like doing your best and sometimes your only options in this situation it's good stuff by ken and there is that hate stroke the big tree to catch him traveling further back keeps him locked down pushing back out into mid screen goes for the command grab catches the back dash what's the mix up wake up reverse gets opened up i don't think he's going to get burst in time tank oh he does he doesn't he makes it just managed to get read it right on the last second there just being able to crouch underneath it leffen securing himself a position in winners final i don't know if that was a checkmate situation because we'll see it right definitely in some other matches or if you've watched any guilty gear which i'm sure all of you guys have because it's such a sick game when he did that burst when he got it back it was kind of like if i don't burst i'd die but if i burst it's super obvious i don't know it's a maybe if you delayed it a little bit because i think uh leffen went for a 5p which wouldn't have killed but obviously at the moment in the time ken probably thought i was just going to do like a 2h or something like that something that does big damage that would have killed him before he could have burst so it's hard man this hindsight makes your burst always the best but in the heat of battle it doesn't always work out like that but coming up next we've got yuri or legion from spain playing nagariyuki going up against kurokich potemkin from russia now we've seen kurokich play quite a fair bit in tournaments before people have been over the last couple of weeks since strive's release of the opinion of potemkin has been crawling up slowly and slowly towards being quite a strong character and that's coming after the complaints of his nerf from the early actor from like the early baiters of the game right but even now we're seeing that potemkin still has some ridiculous strengths to him but your real legion look at that movement has already demonstrated a very good performance from nagariyuki's seven golden ladders yeah i won't do my my pop propaganda uh curry king as i call him devon puts in a lot of work with potemkin for sure for sure this matchup though it looks very hard you've got to make some very committal hard readers pop and nago is just a threat at so many ranges in this matchup look at that the big buddies can't get away from too h they just can't you can't escape of course of course with uh the blood gauge being at level four at level two now as well makes it even scarier all bursts out from the gauntlet he's in there rc to extend why i see blocks in boston yo big body matchups are so sick this is like one of my favorite matchups to watch now go versus i love it bro and oh let's go 5p you tried to nerf me but i'm still out here and let's go send it full screen oh we missed the car oh and we missed the meetings okay vegetarian setups we love them good back bash on the hammerfall i guess we've been to the corner he's gonna dash forward with beyblade mega fist back with rc to get the corner back the smooth the slickness oh did you see that combo to slow down getting the leaks go through the wall 50 meter on deck uses it for the blue rc he gets a throw command that was group i like it i like it i like it i like it yeah stop all of that that frame kill is so good but the 2h counter hit the best yeah looking for the best there it is gets a hard knock down we in time to guess and chip's going to become a factor gets a goal but he's going to be able to fd and rt again now backwards make a fist that mega fist after showing him the cheeks getting the first round that was rough that was scary because any moment you could literally get your name put in that death note by narrative he wants to kill you he has all the tools available until his blood pressure rises and then he has to kind of like take his time right can't abuse too many specials but the the management the meter management on yuri's side has been pretty clean so far especially with that gold burst at the end because he used a blue rc to empty his gauge when he had no help for making chip a factor in that matchup but as soon as he ran out of meter goldberg straight back up to 100 meter uh that looked like a a very exotic frame kill but it didn't work oh slidehead one affair oh my that's all he needs ah you're not getting out of beyblade pressure that easily see that's a really good adjustment there from muriel as well like most of the time when he's been going for like far s into beyblade he's normally been having to deal with courage in putting a uh mega fist backwards right for that count hit that we saw in game one now you're seeing the adjustment he's going straight into a follow-up instead he's going into five h getting that car hit knocking him back down onto the ground trying to get him to play a more grounded game to potemkin monster the layers the true enemy oh my gosh get recorded all the back dash tokyo drift backwards looking for a burst potentially doesn't come to the table currently is catching the feet the yeezy's the goal of the bus no oh that's pain he had so much momentum but i think i think the read with the uh the tokyo drift backwards right when he done the uh the pressure then he drifted backwards right with the brc looking for a goal looking for a burst not maybe the central gold one and he didn't come i think he lost way too much momentum you've got to keep nago pinned down you've got to keep them pinned down i feel uh if you go back to full screen that's just the game sometimes that's what bursts do right you've got a burst on your side as well and that's what you use it for to gain space and sometimes you just go accept that that's going to happen to you oh and that's that can't hit 2h coming in again it's been working dividends for him on the neutral trying to stop those jump approaches but there's the whiff doesn't manage to get punishing can't hit beyblade this is going to be big keeps a corner for courage now he's going to be able to get 50 meter first unless he loses the offense and he goes straight into super yeah as soon as kurich gets his burst back as well the timing father time is on uriel's side there and good recognition right to stop him uh giving him the opportunity to burst going into superhero catches the back dash though this is even better for cricket all cheeks tries to catch him jumping doesn't manage to break the wall however oh you know how important my enemies and guilty again cricket seems to have left this now go out the corner good that was sick he said you trying to bite my guy i do the grabs here i'm the grapple of the game let me let me show you how it's done good punish using the beyblade to break the armor clash on 6p back into beyblade the pressure in the corner gets a hard knock down goes in for extended pressure give him the foot rc backwards create a bit of space counter here what that was pretty good i wonder if that's the real answer right so he saw the back dash on his k he's 5k from kurich and went i'm gonna bite you straight away as soon as you land you're gonna catch these chops to the neck nagori yuki is out here the last samurai uh 2-1 uriel wasn't deterred from losing losing that match earlier i i think it's still close i just i feel curry pictures showing a bit too much respect and it sounds weird because you have to kind of disrespect someone right especially when you play someone like pogba you've got to make those call outs but when you have him in range for potbuster that's where you're like really dominating this matchup i feel trying to call out a burst that didn't work out for him going back out into a neutral space gets a blocked jump to h putting pressure on to him now kurrich getting the car hit mega fist rc for the extension what's the look this time wake up super yep yep yep he said no no meat is today man i only eat tofu get off me give me space give me room now we're in there pain pain playing patient uh the worst thing about this for courage is there's a lot of blood that drain right when nago gets his super his blood pressure goes down fairly fairly quickly but it's building real quick now curry kids oh he's going to get the loop off this does it hiccup rc heavenly protection buster please chubkin chompkin please do enough damage here i know nago's a big boy he's got he's got that good defense all right all right all right all right good stuff took him to the heavens time to repent nice blocks that he's gonna actually build up a lot of blood on his gauge now from that sequence already at level two he's going to be able to confirm off this oh whiffs the ender that might be you need to stop these johnny players i'll punish him punish this guy no oh no oh that's good that's even better publicity that sequence was absolutely amazing yo so as someone who's watching or both of us we've both seen curry kids we as soon as i saw the prc and urine was india i was like this is he knuckled into 50 50. he's either gonna close this or he's gonna pop master you pick your poison pick your poison and maybe euro hasn't been susceptible uh hasn't been up against curriculum so he doesn't know about that but that self is real grimy you're plus so much after a blocked uh knuckle but you're very mindless after a super unblock so all true enemies here you try to escape no no you don't escape from a garuda you accept your punishment oh but first oh that's the way out that's the way out oh he's been whipping that quite a fair few times to be fair but he's able to keep pressure gets clipped by the yrc attempting buster one more mix blew rc backwards gets the punish on the gold burst and the beyblade the beyblade that was such a such a call out from curry kids i thought we had it under control going for the uh the goal but maybe to you know obviously like hit a button on when you're in walk out from the potbuster but i don't know man could have been an input error he barely oh and now he's not got a goal he hasn't got a burst thankfully though with it being a gold burst he should be able to get it but the lower the health bar the more obvious the burst may end up becoming later on so you may be in the situation that we saw in game one where it's you know a true 50 50 on whether they're making me think about stuff to do on off on defense i'm trying to hit this guy i'm trying to hit people i'm attempting limit is unleashed but he's back in the corner no jk i've got hammerfist i'm just leaning to your death frame traps rc sweep goldburst wish that's super unfortunate though he has an opportunity gold burst back from muriel legion he manages to get it to connect purple rc throws him out blue rc yeah oh wait he didn't take oh my gosh oh no that was grimy so if you didn't see it because it happened pretty quick kurukitch did super to have the invincibility pr seed it because you don't lose the bar until after the super animation but then you're ready with a grab he did the right i i feel curriculum did the right thing but doing the right thing isn't what fighting games are about sometimes it's about doing your chest but you know what it's doing right these uh headsets are pretty comfortable and uh of course if you guys wanna hear these amazing guilt gear sets being told get yourself an astro gaming headset astro gaming is the official headset and mix amp of evo 2021 get yours at astro.gg forward slash evo2021 and we'll be right back with some more matches we've got a couple of uh tenno merch she got these amazing uh t-shirts right here don't ask me for rollback netcode you've got some anime illuminati uh drink tea uh tenno logo you got an astro ct there as well some really cool t-shirts there you got a qr code there or tenno tenno gg forward slash merch got these awesome stickers as well i want to get me a tasty steve pack i want uh i definitely want to get myself a tasty steve sticker pack and uh yeah we'll be right back with some more guilty gear after this break don't go anywhere guys here we go barry bones axle versus our mix 27 ram of all what would you say about this match c4 i would say uh uk's gonna win in it all right all right sorry let's do this properly uh so yeah the match up uh i know like barry's one of the the triforces of axes we have here in the uk definitely definitely really strong in the way he plays axel he's very patient uh likes to go for mix i don't know if we're gonna see any in this matchup because ram is obviously very oppressive puts you in the corner and uh yeah that's just pretty much a masterclass on a i'll mix this side but uh if barry bones can get some some distance like this it's not too bad back so i feel uh but he has to pick his moments right tank that's that's all it comes down to for most matchups for axel he has to pick his moments really well but what do you do against swords what what does anyone do against sword oh we block [ __ ] blocks he blockbusters in the uk but we just get handed afterwards it's fine it's fine barry's got this just needs space that's all he needs already starting with an aggressive jumping gets a counter hit pushing towards the corner gonna be able to set a mix up yeah two h's gets a car here to punish the command grab with gonna go for a super wall break now gonna get hard and knocked into a mix this is going to be a mix are we gonna see a burst coming no jumps out first out from our mix and that's nice yeah pretty pretty safe burst to do who's got a round up all bombers let's go getting damaged no otg with the 2h unfortunately and he's fishing but omix is just he's refusing to stay on the ground this is the floor is lava gameplay right now it just goes for the train yeah very quick game going in for armix sort of really sort of demonstrating like ramaphol's greatest strength i mean barry bones did block the fuzzy but that but that fuzzy setup from ramaphal also with the utilization results like here we go more sword pressure coming in now yeah all makes us really strong and uh throws people off is he is not afraid to throw uh swordsmith screen he's definitely not he's not afraid to do it a lot of rams like to you know hold the sword until they've got the corner like this and it's very strong obviously because you pick it back up with the corner pressure barry trying to get out the corner does a pretty good job drop us away can we get that in the air of course you can't this is round well the stage itself is actually a lot smaller than what you'd normally expect so that mid-screen swords if they do manage to catch an opponent pressing can do an amazing amount of corner carry can like take them a lot closer to sort of the delayed bomb explosion setup so yeah like i said definitely not afraid to chuck them out definitely a good tool there for around to use in mid-screen situations on block strings but here we go barry with the offense now oh it's gonna be able to i think barry dropped the bomber i think he dropped the bomber this could be bad high sword goal burst which doesn't get punished luckily enough round with no swords this is where you fight back picks up one picks up two gets a set up again double jumps out get some on the way down with jump h and a quick response coming in from barry bones yeah the defensive play is definitely coming out right you know what defense is normally boil down to like how you however you block but you can be offensively defensive right you can threaten with things and i think axel's probably got one of the best jump aways right when he's back to the corner jump h it's very hard to deal with very very hard to deal with uh and barry using that very well and what's in the first step from armies pretty early here the time traveler is in the building yeah and here's that space that you were talking about before but from the fall sword getting thrown out gets a six p gets pulled away from the sword sword being into behind ramble fall at the moment so a good opportunity here for barry bones to be able to exert some pressure and we've got those charged partitions we have those confirms that was succulent that was a succulent confirmed do it again but yeah i think the hardest thing about this is this matchup on the player versus player is that it's that it's that our mix is not afraid to use the swords as a fireball right just go in no no i want you to stay here i'm i'll get the pressure later or later on right now i just need you to not be throwing out buttons at full screen oh gets a full charge dust and no burst on the side of barry bones this is going to result in high damage and is going to have plus frames along with it dashes in blocks the overhead back out into neutral air dashes in yeah oh that looks like a 1610 getting snuffed out there by the jump move our mix trying to find their way in but delayed explosion yo we got those all a jump yeah those commands are not working our mix is walk third eye fully open 6p pushes out barry bones responds with a burst oh that's a punish oh but i didn't get to confirm barry on a sliver here armix respect and given space the goal bus gets devoured barry's not letting that hit jump s you know what rams got a very good job this as well don't forget that but even then that was quite a very good round for barry bones being able to take burst off the table on the side of our mix armix is going to have to wait quite a bit of time if barry bones continues with this amount of offense omix might not even be able to get it back for sure all the [ __ ] block the fuzzy this time for me once shame on me do it twice i forget all gets a burst get some space and this is more important than anything right now but straight back in there our mix again with the fireball mid screen good 6p awareness oh it doesn't manage to have the other sword to help with the wall splat barry bones with an opportunity now jump h the threat the lord gets blocked swords are on deck the gold burst hits the sickle and the tide traveler burst back get some space stall though it's still freaking taken catches him out with the jump s that move that move that controls the sky that is so hard to get around and i don't know i feel like barry barry's kind of holding his ground right he's not backing up too much he's going this is my spot i'm going to stay here for as long as i can but as soon as like ram does an ied button you kind of have to give up the space you have to think about you know giving up your lease and moving out of chop because she dominates so much of the zone where axel wants to be comfortable right axel wants to be in range for like six k's and two s's but with ram it's just way too risky sometimes yeah definitely getting more work out of this now from the full screen with renson but manages to force our mix of sword yrc base the super reversal and takes a round for it come on england didn't it come on england yeah but we've known about this with uh axel and barry bones in particular as well as like he managed sort of as you were talking about before with being both defensive and offensive at the same time there have been a lot of situations where we've seen barry bones with his back against the wall literally and still being able to exceed a lot of pressure on the side of like okay how do you want to try and approach me i've got defense i've blocked fuzzies as you've seen before but can't block forever commentates gets broken through the wall yeah you best cancel that my guy but yeah see this is what our mix is up here this is why alex is on top legit because they're not afraid to do unconventional ram stuff he just went fireball what you going to do and renssen not being how he used to be can't test the sword the sword is more like old ransom it nullifies projectiles and if brenson comes out and our mix goes for swords low swords graham's and there you go there just as you said before using that sword to challenge the rensons yeah i'll put my crystal ball away now i know [Laughter] but barry bones does manage to tie up 2-2 we like to see games go to tutu here man i i i like seeing it but i remember when i was a player i hated it the stress oh but you know what the players are at home they're in there you know probably in their pjs the bottle of coke by their side feeling pumped but yeah the stress of getting potentially knocked out right now barry's gonna have to step up as he goes down the canyon army's with all the momentum all the meter all the pressure what can barry do he can not lock high man that's what he can't do and now he decides to hold on to the burst for this round yeah i i kind of respect it not going for the hero burst keeping his emotions in check it's very hard to do that especially like i told him i did this is evil i would burst my emo verse would have come out immediately after getting hit by that dust but barry better play than me holding it down for the uk our mix for italy one round away for making through the tournament oh what's 6p manages to go underneath the jumpass airdash in he's going to be able to finish this final round coming in now our chest fire bones with the burst our mix only on 50 foes burst getting back dashes in gets the sword out of rambler falls hand this is a nice strong position for him but spencer burst trying to push out into full screen yeah jumps away no 2s this time our mix with the pressure i can smell the corner and the dust hits once again drops the combo though barry try to 6p that's unfortunate that's not gonna work you're gonna hold the dual wielding sword from ram and now you've gotta play super clean because you have not got much health left on the table here oh calls out the yrc gets a counter hit doesn't manage to get the explosion at the end but puts barry bones in a much more advantageous position positive is off the table for armix but armix does have one more burst every time jumped clean our mix even with this combat potential table has his eyes open and the up sword what a genius to catch the jump but the burst our mix has got a bar uses it straight away it gets cleaned by the sword fd trying to create space but it's not working the goal that's in your face prc what's the mix he doesn't want is so free to the uk players the dust again and he didn't need to charge one either so the quickest overhead available to our mix gets the win and that was that's the thing that was layer one that was that was the top layer of the lasagna because army still had 50 tension yeah that wasn't the impression with that set up into the gold burst as well it's like okay i'm gonna whiff into this sequence and then goldberg straight afterwards you're gonna want to press xp like what you did before when i took you through the wall the first time so yeah definitely just the way it just swings on offense like you thought that barry bones would be able to take his turn after the sequence that put him into the corner after the wall break button up goal burst straight back onto the offense i feel like that's like the least uh thought of option when someone's an offense right it's like oh you've got no bar you could just run up in goldbergs but when you see the run-up you're scared of everything else you think you think in a strike you think of the throw with ram you're thinking of oh i'm gonna have to take this into explosion into high low fuzzies and thing that army's brought to the table you're not thinking they're just gonna run up and go burst in your face and when it hits you're like here we go again like what they've for the next 20 seconds you're gonna take all this mix and if you block it all your wrist bar is going to be bright red so you better hope that you do block this next mix in fact actually it might be in your best option to get hit by the first mix so that when you don't eventually get opened up which is going to happen with 100 meter it's not going to hurt as much but yeah yeah yeah 100 and obviously for anyone doesn't know you're amelia player and i've played you and the matchups are saying when you get knocked down everyone's a victim you actually lose your name when you get knocked down by emilia because it doesn't matter what character you are reversal or no reversal you're gonna have to guess right that's what she does she's the great equalizer when it comes to but like you said has to get the hit in the first place right now alien fishing looking for the hit being very cautious around the buttons just jump in waiting for something seeing no buttons getting whiffed by playing very methodically but i don't know how well that's going to work against amelia she's kind of rabbits especially when she's got unicorn like this tank yeah managing to get 50 meter to break through the walls while she's going to be able to get a hard knock down can either go for a safe jump or can be ambitious with left right goes for the closest me yes manages to fault the attempt gets a charged overhead me immediate burst out from alien going back into neutral i mean ali who wants to play the game a bit more in it like that was belissimo that was that was going to be a gg that dust was left to rock and there's that neutral hair car you were calling out from before having 50 meter on deck being able to make it safe if he blocks it if die blocks it it means that he gets to spend 50 meter to go into a mix if it's a hit it's a confirm and i like the space in that alien did it because any further might have given dire reaction time and if you get hit in the hair card that's accounting and that can be a lot of damage obviously with most characters but alune staying nice and close oh that was cheap i've got hits guess what i'm getting into the corner now gets a scoop once again yeah that was a hard read right millions are going to want to take to the air that's where the mobility is the most annoying to deal with and the call out from diet works but i if we had a replay i still would have got hit by that i didn't actually see that hit center that wasn't left or right that was absolutely set up a good airflow again by die here and the legs get blessed once more ooh didn't trip god can't hit managing to pick up from this goes into super throws the oaky on top blocks the low good blocks from die side swap good damage hit the legs the crepes are constantly getting checked this nago works out for locker he's just looking at your feet all the time checking for stains and alien got hit by everyone and i think there were just ease i think alley users try and take you to the air which makes sense as a media player as you're a media player you know you want to just get in the air right yeah and millia of course we were talking about how nagariyuki doesn't have very fast buttons millia's fastest button is actually only six frames so yeah when it comes in terms of defensive play on the side of milia most of the time you don't want to be put into a situation where you have to block you want to try and just play neutral in terms of being defensive right you want to take to the skies you want to try and create some space between the two of you so yeah i'm going to assume with all those 2s meetings it's catching a lot of uh up backing from the side of value yeah you've got a full frame window i believe it's four frames familiar for her pre-jump trying to force fly to the corner wow don't show me gaps blood pressure is going to go down as well giving diet a lot of freedom when it comes to these teleports up back to bite alien still scheming but sometimes like because if it were me like we're talking about what we would do in this situation i would have been fully conditioned to hold down back already but alune still not scared yet of not holding up back he's still perfectly fine to try and drop out situations and it is getting about command grabs but blue rc cancelled nice oh tries goes for the it did a little bit too early from what i could see if he did it just a frame or two later who would have actually been able to avoid that burst right there however alune still able to get a mix just gonna get a wall break off this now as well with the charge dust looking back all alien this round right it's going to get that 50 tension there we go from the positive just moving around waiting i can't believe how patient guy is just not not taking the bait right not trying to actively fish out for where alien's going to be accepted that he's too elusive but that does not look like a safe jump hold the sword is that that's that i'm pretty sure that's guys yeah i don't know what i'm talking about you're the media player pretty much if it's under 50 percent you can assure yourself for the most part a lot of supers will just kill you but that's how it goes but yeah and a full stick the thing that hurts me more is the full sticker button man you d you managed to have a whole 100 me and a lot of opportunity to be able to call out and mix up and not being able to spend it once but elion with another opportunity to build a lot of bar here and use it with that positive bonus wall break yeah that was really sick saw last second that i was airborne and converted perfectly gordon ramsay would be proud but i've also got to move that haircut but mine is slightly better slightly better nice interruptions in the dashboard yeah side swap decides not to spend the meeting get started super is that another super afterwards no sets up okie cross could you you can do double super there right yeah you need to go to the corner you need upgrades double super pretty much from the majority of ranges yeah okay okay i've would have thought with uh die having burst available i thought that would have been the option to call out but ghost remix still manages to take the round die probably just decided yeah i'm just gonna hold on to my burst this round it's not gonna be with the deficit that we're on at the moment and with value with the amount of meter that he has might be too much of a hill to climb possibly able to spend the burst this round now gets called out on the two hits with the haircut get some meaty close ends give us a mix get this guy on twitter he's getting hit with the tech he's getting hit with the tank this is like awesome this is why you follow alejundo right if you follow you then you know the south you know not to get it by it it's only oh you could though that's a problem you could know the setup knowing this uh is kind of half the battle but you still gotta block it man i know he's so i'm getting go i'm getting opened up you know wrong follow you man and mate then you've got a slim chance to block it when you run into him on ranked like because like i said everyone becomes the same victim right everyone when you get knocked down we've all got the same name against media we're all one tries to call out with the 6p on the ground upon the anti-air approach but back out into neutral now hit john pests doesn't manage to convert off it however slash good and good five pmp yeah gonna get the closest pick up again off this bursts out understandable does not want to give alien the positive bonus doesn't want to try and get to build meter yo we you know what sometimes people play with their heart i respect it usually use fishing and you haven't been fishing most of this match to be fair but now you're going to get hit with the the angel yep next mix up hard knock down gonna build 50 meters he's going to confirm off this no no no you don't call that bad moon that was the worst he did it without blocked stuff that was ridiculous he just ran up and did it tk's here with the 2k that was pretty gravy okay one one one one for style back then black dashes the dp oh five k's the nago yeezys all over the place right now check the crepes gets over nice hit with the mace 2h does get block tower okie once again empty low blocks the yrc doesn't get a punish however and this time haircut in snuff that withstand i guess having a lot of options here he does have 50 meter and burst available to him die though with the defense blocks the dust doesn't block the overhead gets counter hit jump s this is going to be a wall conversion here oh doesn't get the last hit tank offensive power you forgot you know i think now you've got too much power can't see stuff like that you can't see stuff like that okay potential last round halloween hanging in there go to s this probably didn't know the sweep is gonna hit too much damage too much damage tank makes the game 50 meter on the side of that he's going to go for even more supers look at that blood gauge crank it's gone all the way up to level two hard call out on the additional movement option there from alien see one of the things is that if you go for that flower movement option the one that leaps milia forward unless you're like super high up you're not going to be able to do another option after that until you hit the ground so seeing that responding to it jumps straight back up scoops them straight out of the air die yeah so like that you know what this is because nago's mobility is not great yes but that was such a sick moment to see him jump up but speaking of moments metaview the official highlight partner 20 uh 2021 sorry evo online download the app to relive moments like that and other great moments that evo have had or visit evo.metaview.gg yeah we'll be back with even more guilty gear just after this break don't go anywhere guys we'll be right back i mean courage like say you call him curry king and he's called hurricane for a reason right but when you just look at this like just pure like numbers when you look at it it's just the characters not the players it feel it feels like this is going to be rough for potemkin to get in but saying that he does have armor on his moves and round the falls buttons whilst they do cover a lot of space i would say are very committal so you're gonna see a lot i'm hoping to see a lot of sequences where grandma fall commits to those far s buttons just to get absorbed by armor but ah mix starting on the offense now and with potemkin being a taller character is going to get more options for him to be on the defense yo that garuda was straight from the butchers that was so mean that was that must have been plus triple figures oh my gosh that was i was listening to what you're saying i won't guide you off but the true enemy garuda impactol basically won that for courage i've heard a little birdie told me actually not a big birdie you know the eagle at the beginning of the match right told me that kurick hitch beats rats like just that is just it this is what i heard and i've seen it once or twice but this is evil there's a lot more pressure now so let's see if we can keep that title right now i make to say no no no i'm not any rap i'm lethal not round moderate damage ram medium medium strip leafy yeah so as we were just saying you know all he needs is just that one absorption of armor on those very [ __ ] middle buttons from rammerfall and that entire sequence just swung straight from our mix being able to exert pressure to then getting put in the corner one armor absorption first bait boom explosion very fast game i don't i'm not gonna i don't want to give my sources but yeah i don't know the the info i have on curry kid just not losing to rams it's it's the prophecy's looking true it's still early because it's first of three and this has happened like every game right like cricket has been in the back four fights from back to the corner and the only one mistake gets made yeah and then it all just goes from there in an explosive fashion exactly so armix can't you know rely on their laws too much when they've got the position like this because one back bash one mega fist one garuda can change the whole tide but a punish on the hammerfall is a good start just plain very patient not overextending but curricula is coming in what a burst that made a lot of sense actually good tech avoids the sword explosion as well gets put into the corner explosion does clip courage however gets killed by explosion once again protect him faster it begins catches the back dash one more mix pr steep that was wrong and the thing is when you've got that sort of momentum and you've got 50 tension you can literally just throw out pop buster and punish anyone back that's the thing it was checkmate it was actually checkmate let's see what happens again because curry kids had no business winning that let's keep it real right he was getting absolutely watched at the one moment and that's why curry king is currying right just needs that one time with that one opportunity to bring it back counter hitmaker this could be it but our mix staying strong keeping the corner yrc no 50 meter that time to be able to prc the potemkin buster does manage to retain corner pressure yeah nice way to stop the the flick on the explosion on the sword there i makes paying attention to what's going on not just lose it but so is cricket seeing the fuzzy earlier on maybe in the tournament going oh i've got those as well i can block that i see what you've done to barry i'm not barry i'm curry king mega fists we're in there back to wave 5k waves speaking of whiffs our mix with the clean with punish there on the with mega fist good stuff one round a piece oh a round start pair apart your rooms your room injury you've started offense every single round now i'm going to start offense now you're gonna have to deal with me exerting this pressure around start charge dust no bursts on the side of our mix easy peasy seven golden ladders curry kingdom he's like the embodiment of give me one chance put me in coach just this one time i'll prove to you that i'm good that's all he's ever wanted asked for received and look what he's done with it every game he has been on the back foot by that last round when he went you know what it's my time it's my time to shine round start car report buster and here we go hurricane starting off round start 6h as well i think he smelt something on that round start to actually be able to get him into the match offensively a lot more quickly but gatlings into a counter hit armic's gonna be able to carry crew kids so the corner does manage to get another pick up on the explosion gets thrown into the corner however it's time for kirk hitch to mix gets hit by reversal i mean just wake up reversal potentially in that corner i'm tired of crooked she's he's just so rude and he's also like clear voice when it comes to burst i think it's a little bit easier with pop because you know i think the pot is a lot easier sometimes to see when someone wants to burst right because you're like oh you're in pop past the threshold you're definitely gonna burst clearly you're gonna burst right uh but he's been so on point uh with the burst baits and it leads to so much good block but the true enemies in the building more garuda impacts this is what you've got to look out for about fight back our mix swinging the swords in the corner cheeks yeah of course good backpack is the bar s that's a hard knock down pushing our mix back towards the corner and there's the carapart buster again didn't even need to spend the 50 meter either a nice 3-0 coming in for kirk hitch really good performance for this running evo so yeah really good stuff from our mix but courage like say curry king potemkin buster city huh he's a chad he's a champion i feel like his chaperone i feel like an entourage of courage because all the time i'm commenting he's in the tournament like who's getting pop busted today then who's getting garuda impact into oblivion like this is what this guy does this is what he got does and the prophecy was true you don't lose to rams i'm sorry armies but these two players are also constructed uniquely die can be we've got nago versus eno i have no idea how this goes i feel it could be similar to like the nagoy no sorry nago milia match up but he knows not as fast as billiard nowhere near as fast i feel she's she can kind of occupy those angles slightly well we're going to have to see uh die already starting off on the offense a very early burst from kennedy gets clipped out of the no bro yeah a lot of these trades now are going to be starting to work out in guy's favor with that life lead now trade once again doesn't manage to mash out of the stagger burst out doesn't want to avoid the wall break oh my gosh violence has been selected die is going no no i'm not giving you any room nice hit confirmed but oh the blood stopped in the animation oh my gosh swing back swing get off of me what are you doing i don't want to hear your music i'm not buying your mixtape love stop it that was ridiculous diet does not care mask on mask off anyone can catch the sauce charge dossier was that an intentional whip was he trying to get a burst bait with oh maybe maybe yeah yeah that's that's a good point sorry guys i don't doubt your execution like it might be a oh we catch those though yrc doesn't get blocked able to start up pressure side swap gives him the 5k take the tim's gets hit trade very much in dice favor gets a corner position oh can't punish you during the year i believe now the guard break already hits and locks by here again that's twice that happened that way it's rough man like uh it could be a case of dive try to throw them could be that um i'm not sure i don't think naga has really good low close up moves to stop throwing the big three from far away 2s is great yeah as we see there damn i need to really put this crystal ball away but yeah a little bit too early good whip punish there by ken and now this is the difference in the matchup man we saw ken earlier against uh chip and couldn't get started back dash fro though speaking of getting stuff started otg yum yum how are we supposed to address with like that very first round like ken deep should have surely won that first round but just didn't manage to just baseball swings well i'm still i'm still reeling back from that man it hurts yeah dad i almost got whiplash my steve's angry hit by that i don't know how ken lee felt just goes for the beyblade underneath the horizontal chemical level always go that's such a threat right oh jumps away from it but doesn't know that's hardness oh maybe naga can't punish because nigga's not got an air option right okay ken okay ken that was pretty good my i was really good but yeah i wonder if naga can punish that super like that um without having an air option i'm not sure hmm big buddy gets a hard knock down chemical love pushing dive back towards the corner gets a car hit too many to burst out from the side of die doesn't want nothing to do with it by the way he interrupts kendeep stops the pressure ken is slippery man he's moving away from the sword normals and he gets in the stroke the big tree it begins once again yrc get over oh that one completely avoids it yeah [Music] drill doesn't manage to get the sweep yeah 2d not having a good enough range off the max range 2k blocks ridiculous clipped by the end of the pressure string as well that was a slosh [Music] oh i think this is baited right i i think well i think he even died yeah oh no and the blood rage is going to come in safety didn't recognize it he didn't recognize it yeah those normals get a lot more damage a lot more range but the recovery seems to be a lot longer as well good with punish there just that side of the closest range and ken not getting caught napping gets in there and and we've seen him like he's using stroke the big tree so well like we said before like not having a run and having sort of like an aerial approach when you do sexy very hard to navigate the screen but ken's using the special very well and like that tk cycle crusher is just so good and dye has not reacted to it right guys blocked it and then knocked out the options afterwards but you've got a reactor you've got to stop can do it in the first place otherwise you call this command grab listen to my choose and that's going to go for the wall as well that's it oh not quite big bodies cycle crusher i'll hit you with this [Music] when that's trying to beat three whiffed i was like you are in danger range you don't want to be that close to nago without in the defensive options good interruption with the 5p to stop eno jump d gets carried towards a corner burst out from dye both trying to scope each other out and once again interrupting with that 5k bring zeno back to the ground here on stroke the big tree gonna go for another mix gets opened up low and the super to break the wall hard knock down potentially one more mix for game die does have 50 meter for yrc there it is came straight back in there yep showing the chords showing the notes i i really like ken's decision making when it comes to work i don't think ken's dropping the congo i know ken's got to confirm right he's purposely going no no i want you to stay in the because this must be a matchup that is very hard for or very risky for you know to navigate i don't think it's hard as if she doesn't have things to do because ken's presented them to the table but they've all they all come with such massive risks doing it against uh nagger because at any moment nigel could become unhinged and beyblade and literally take off 75 percent like here we go we've already managed to see a lot of specials coming in from the corner and the whiffed goal burst on the side of ken deep it was a goal burst however so does manage to retain some of that first gauge catches a back dash starts his offense throws the note on top can deeply stroke the big tree gets a hard knock down sets up again yeah praise be wall breaks because that that was someone's life once upon a time just holding that you know pressure universal bite ggs shake my hand i got you you let die out of the corner for a split second and that's what happens jump superman good interruption with the 2s finally manages to stop kendeep from doing stroke the victory psycho crusher interruption again very nice yeah catching the back as well with vs oh i think it looks like guy's going for something on those trees yeah it might be froze i don't know what he could interrupt button wise i'm not sure goldberg gets stuff ken pressing corner trying to keep the corner position drops the combo at that time i believe but take the reset beyblade any moment unhinge later go back back it's a pickup does it follow up the rest of the s series back out into mid screen punish and yeah otg tying it up 2-2 boy i think what's happening is ken deep's slightly been conditioned by the yum-yums he doesn't want to get me he's like i don't taste very nice don't uh you know stick to your five a day you don't want to bite on me and the back dash is just getting completely read by die i think that's what's going on because when ken beeps in neutral and ken's got his like offense going and his control it's it's not looking too bad for him but yeah the afraid of bite and what happens is because dog using so many specials his blood pressure is really high so he needs the bite to maintain the oh i can just do this and to listen to this and ken's just a little bit scared and to be fair you should be because nago's mad scary mad scary so i mean you've said in times past that anytime that naga yuki gets he's guaranteed to win that round i i i think that's the thing i think that's a thing but this is evo there's a lot more pressure but apparently my prophecy is still true if you get bit if you get yum yums it's just an end of the round i think naga gets so much mental and in-game momentum from getting a bite it's very hard to stop especially again no needless reversal soon too hard too hard but ken he's vow hard he won't let that phase in right now got the corner position counter hit big damage on the table no bursts on dire side here gets reset into the overhead as well gets a wall break again only breaking the wall with 50 meter in the back pocket to be able to guarantee those hard knock down frames gets opened up by the jump d once again seven golden letters we're going to final round again again final round psycho crusher in there and die probably look at the burst back this round i mean gonna have to block for a hot minute no tension he's quite a bit of it trying to hold fd but ken doesn't get a punished but he's going to keep the corner blocks are overhead interrupts brings eno back down to the ground decides to break the wall this time definitely wants to get that positive me he feels like the life deficit is going to be too much for dying to handle and there it is throat the big tree ken deep pushing forward into loser's semi-final three two what a close set some people have the title of my genius but sometimes you go there's the mad part and the genius part ken did throw after beyblade i think that's the that is when it's a perfect blend of matchings because that is so risky so risky but in the moment to be able to not only come up with the option in your head to physically input fro in that situation yeah you're you're you're constructed uniquely my guy you better get that twitch clip button ready with this match up if uriel legion is able to get com count hit confirm on levin this is a very like this is the peak volatile match up here in guilty gears drive like damage out the window we're playing divekick now it's just one hit we'll kill yeah this is uh i think it's scary on both ends right because it's like oh i could die at any moment i'm living on life support that's what happens when you're an origami character right you look good play that paper though so you got to be careful check the alpha rc quick confirm into round one what a start the air from i'm still not over it it's still not over here i don't think fit players when they think about like their mortality think of it in a fearful kind of way i would imagine it's more like ralph lauren sat at the back of the school bus going huh i'm in danger you know they just kind of have to they kind of do just have to laugh at the face of danger really yeah some people got like a candle some people got like a firework and i'm pretty sure chip's the firework kind of guy like if i'm gonna lose i'm going to lose me doing my best thing right living my best life right now jump 2k cross up okay euro blocks the low tries to check with the easy 5k doesn't work jumps away from the throw baits the burst and he gets the punish on the gold version he's in there yum yum i win let's go fight into win it's actual maps by this time left we're gonna be a bit more mobile with his movement all tries to check him with the throw back dash is the player catches with beyblade super jump in tries to go for jump dust to try and call out lessons aerial movement doesn't work out for him gets put into the mix first out from muriel legion look at the run pushing him all the way to the corner and he actually does get the wall break as well president in the building i like the idea caught me slipping but left in here he's got 50 tension and positive and he's going to use that bar running again not going to get the rules back this time that gets caught by the 6k overhead you can't escape but big buddies big defense survives block yrc trade he gets traded first he's the president he's in charge of all the uh the finances the income going in and out he'll take those trades i wonder he went for he must have been closest because i don't think six p would have traded there i think he would have just outright won so it must have been something like closest and of course with a character like chip as well like we've talked about before how some players tend to prefer to try and keep hold of the corner to the best of their ability and not transition until they have 50 meter to break it since chip obviously is so predominant in a neutral space he's more than happy to actually break the wall whenever he has the possibility to right there yeah but right now we saw the classic you reach i teach left and right for the throw clean back dash by urian took off 50 completely licked off this time too scared to move so urine gets the throat mission compressed the conditioning has been applied no dandruff oh doesn't get the punish on the charge drove ahead okay back out into more of a neutral space checks with the 5p jumping off we are coming oh my god this is my this is my domain this is my ends i don't care if you're president you do not have jurisdictions to be here don't ever hit and leave me i will throw you i will throw you that was probably the quickest comeback i've ever seen that was that was madness stop it not even in terms of like character like that was just player versus player mentality come back as well absolutely and there it is again you can't beat us in this guy he eats people and bursts he's a hungry man a wise man once said you cannot dodge what you cannot see yuri did not hear that he doesn't care if he can't see you he knows where you're going to be clear buoyance but left him imagine come back what blocking the cross up but left and still got the pressure uriel taps out and he's trying to make left and tap out with his damage him out of the jobs uk too consistent too consistent same time and this is like a good sign of a strong world cup player right he's going oh yeah you threw me a couple of times that's cute if you're not gonna stop though you're gonna do it every time cross up guys burst out from muriel legion brings him back down safely to the ground continues pressure iad crossover easy stop no no no no no no no no no no this is no longer a mechanic to you yeah it doesn't apply doesn't apply can you play against legion just yeah no no that's that's what i'm saying about leffen leffen's like yeah that's cool you get a couple of followers on twitter you think i'm gonna stop doing my thing because you threw me a couple of times in the air no no no no i'm not here i'm not here for like social capital i'm here for the money i'm here to win eva [Music] gets a wall break gets that positive bonus building up me rapidly straight up to 50 rc extension gets a warning jackson catches the back dash that was crazy prc okay getting the corner left is getting hit ylc release me i like it that was the last thing i would have been expecting i kind of like that taking up two one now but yeah this time you're seeing a lot more of those jump air grab attempts actually not working on the side of yurio legion and leopins managing to run with it not being deter changing at the timing not just going oh you can air throw this okay i'll just stop doing it uh real good option making uh legion i like uriel had to keep on his toes oh he's on his toe twinkle toes a graceful gorilla out here with a massive damage<br><!-- wp:image {"id":1776,"sizeSlug":"large","linkDestination":"none"} -->rn<figure class="wp-block-image size-large"><img class="wp-image-1776" src="https://en.videoencontexto.com/wp-content/uploads/2021/10/Guilty_Gear_Strive_EVO_2021_Online_EU_Top_8_Leffen_UrielLegion_Alioune_Kurokich_PZ6VbZTtdrQ.jpg" alt="Guilty Gear Strive: EVO 2021 Online EU (Top 8) Leffen, Uriel_Legion, Alioune, Kurokich" /></figure>rn<!-- /wp:image -->[/vc_column_text][/vc_column][/vc_row]

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