How Humankind Differs From Other Strategy Games

How Humankind Differs From Other Strategy Games

humankind is a 4x strategy game in which you build and maintain an empire from a neolithic tribe through to the modern day in a genre long dominated by the likes of sid meier’s civilization series developer amplitude studios is looking to switch up the formula with that in mind here’s how humankind differs from other strategy games [Music] the opening era sees you playing as a neolithic tribe wandering the wilderness to progress from prehistoric people into the ancient era players have to gain one of three era stars earned by either growing the tribe’s population hunting animals or gaining science points by discovering curiosities natural wonders can be discovered as you move around the map these magnificent features offer bonuses if they sit within your territory later in the game so it’s worth putting down roots near them [Music] unlike other strategy games where you’re limited to one culture from beginning to end in humankind you choose a new culture every time you enter a new era there are 60 playable cultures across six eras so there are countless ways to combine them each culture is associated with one of seven affinities which determine their general gameplay for example the romans are expansionists and focus on acquiring more territory while the english are agrarian and focus on increasing their population each affinity grants an active ability and a passive bonus that is reflective of the affinity’s playstyle for instance expansionist romans can forcibly annex empires outposts with the under one banner action and can trespass on others land granted by their ambition bonus cultures also come with unique emblematic districts like the babylonians astronomy house and emblematic units such as the ming’s rocket cuts legacy traits are bonuses that reward you for picking that culture and stay with you even after you’ve chosen another once in the contemporary era you can have six legacy traits reflecting all the cultures that came before love the culture you’re playing as pick cultural transcendence at the beginning of an era to bring that culture with you into the new era you’ll forgo a new legacy traits but you will get a fame bonus fame points measure how well known you are throughout the world and the empire with the most fame points at the end of the contemporary era wins fame is acquired in three ways earning era stars discovering and building wonders and completing competitive deeds the empire screen displays the seven different categories era stars can be earned in reflecting the seven affinities of agrarian militarist expansionist merchant scientist builder and east eat competitive deeds are separate objectives that can only be achieved once in a play through explore the world to discover natural wonders or build new cultural wonders like the taj mahal to earn fame and grant economic bonuses [Music] the leader avatar is the face of your civilization as it evolves through cultures and eras choose from a range of preset options or customize your own look from the menu while their looks will stay the same each time you choose a new culture their clothes will change to match building an empire is likely to involve bloodshed when it happens battles have several elements that take them beyond a simple game of who has the bigger army as you research technologies and access strategic materials your empire’s capacity for war grows but one thing that stays constant is the ground you fight on battles in humankind take into account the topography of the land making the location of a battle just as important as the participants deploying troops on high ground will always give a tactical advantage but be wary of certain tiles like ones that contain rivers which heavily restrict unit movement in combat civics are moral and ethical choices players make as they shape their new society which are revealed through special events triggered by their actions in the world each one is posed as a question with two options choices will sway nations towards various ideologies and have an associated impact on your empire how you govern your empire is up to you so as long as you have the influence to spend you can enact or cancel civics to take your civilization in a different direction make tough choices engage in advanced warfare and take humanity from caves to the contemporary when humankind releases on pc on the 17th of august for more on humankind stick with ign
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How Humankind Differs From Other Strategy Games

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